mv

TOMAT:O

m_Glitch m_Glitch

ABOUT

chara
mov-thumb

We have a large number of staff members who are familiar with development using Unreal Engine.
As an example, a game based on Metroidvania that takes advantage of 3D expression.
We have created a playable mock called "TO/MAT:O".
This initial mock of TO/MAT:O was completed within 10 business days from the start of development.

APPEAL POINT

3D action utilizing Unreal Engine

Even in a short period of development, we have implemented all the minimum functions necessary for an action game.
Attack (weak/strong), jump (1st/2nd stage), dodge, etc.
This is a game where you can experience all the basic actions.

Adding depth expression to Metroidvania

Not in regular horizontal scrolling
We took on the challenge of depth movement and explored new possibilities.
You can experience a unique Metroidvania.

Enemy attacks flying from all directions

By utilizing depth expression, enemy attacks attack the player from all directions.
Attacks from unexpected directions can be a source of distress for players.

CONTACT

VIEW MORE